Great Blue Heron aka GBH going foward.
2026-05-25
It was a three-day holiday weekend, so a lot of progress was made.
It was a three-day holiday weekend, so a lot of progress was made.
- Operator 3d movement
- Operator 3rd person follow mode
- Operator first-person view with fly and no clip when in dev mode.
- Operator walk/run animations and speed
- Operator physics/clipping on objects
- World scale adjustments to match the operator
- Unity store asset integration of recreational boats
- Started modeling tow-boat and flat front barges
- Started writing story player dialog trees