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GBH - HDR Unity, boat colors, boat clipping
Highlights from this weekend in GBH:
- [ ] HDR Water (mostly)
- [ ] Fixed cameras for HDR
- [ ] Added boat colors into boat spawn arrays
- [ ] Added a Continue Game button to the menu
- [ ] Started writing prolog, and night one in Inkly
- [ ] boats not passing through each other, but going off like boats would
- [ ] modeled radio, added knobs, power light, power switch, mic, speaker
- [ ] radio-controlled traffic from the control room, a work in progress. Still a bit buggy.